The Good, The Bad and The Strange

This is a presentation I gave awhile back, which I finally got around to recording. It explains the core principle of dependency inversion upon which Strange is based. It’s largely intended as an intro that explains why writing Singletons is such bad practice (and writing Factories only marginally better), and why injection is a better way to go.

Part 1 (theory)

Part 2 (practice)

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