v1.0 and BSHT latest

Once again, just keeping you up-to-date on our progress.

The Big, Strange How-To proceeds at a reasonable pace. We’ve received quite a lot of excellent feedback on everything released so far, and I can’t begin to tell you how grateful Will and I are for that. Please keep it coming!

I thought I’d share the table of contents, as it’s beginning to take a more concrete shape. I’ve also included the status of each chapter, so you can get a feel for how far along we are. Compare it to this article and any thoughts you’ve had, and let me know if you see anything missing.

Intro (open for review)

Walk through (wip)

Deep dives

Best Practices (first draft open for review)

Unit testing with Strange – wip

Platform-specific issues (TODO)

  • IL2CPP
  • iOS and Trampolines
  • Known unsupported platforms and why
  • Other?

As for the state of v1.0 itself, we’re honestly not moving forward as quickly as I’d like. Will and I have had some difficulty coordinating schedules. We need to review each other’s work, and firm up the release so you all can get some time with an RC before it goes live. Here’s our TODO list, along with the state of each item.

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